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GLBasic SDK - A Multiplatform BASIC Compiler is Untested on macOS

Untested

GLBasic SDK - A Multiplatform BASIC Compiler has not yet been tested on macOS.

About GLBasic SDK - A Multiplatform BASIC Compiler

If you are searching for an easy to learn, fast to write, and flexible language for programming, then GLBasic is what you need.

  • All you need to write high performance programs.
  • with the easiest, most intuitive, BASIC language available.
  • All the commands have been chosen carefully and feature consistent, logical high level syntax, which is also very easy to learn.
  • Don't waste time that you don't have, concentrate on the essentials.
  • Learn programming - find a hobby for the rest of your life.
  • Write a program once, then possible compile for multiple targets: GlBasic compiles code to C++, based on OpenGL and SDL.
  • Many code examples in the Sample folder to get you started.
Integrated Development Environment (IDE)

  • Windows Standard GUI
  • Syntax Formatting + Highlighting.
  • Quick help in status bar.
  • Completely, fully integrated and interactive help manuals (as .CHM files).
  • Command Line Parameters for easy Debugging.
  • Integrated Helper Tools (Keycodes, Font Generator, Calculator, ...).
  • Function and Include File Names are Conveniently Listed within the IDE for Easy Code Navigation.
  • Support for Multiple Files within Projects.
General features of GLBasic:
  • All you need to write high performance programs.
  • Extraordinarily easy programming language.
  • Mixing Strings and Numbers.
  • Dynamic Arrays, fast.
  • Native support for compressed Data Archives (Sound, Graphics and Data all in one encrypted file!).
  • Userdefined Types.
  • Arrays of Types within Types.
  • Arrays as Parameters.
  • Path Finding Algorithm, in a single command!.
  • 3D OpenGL graphics with GLBasic.
  • Fast 2D graphics commands: Sprite Rotating, Zooming, Blending, Polygons, Alpha and more.
  • Various Input support: Joypad, Force Feedback, Mouse, Keyboard and Touchscreen.
  • Network programming for local multiplayers.
Glbasic's C++ compiler:
  • Extendable as you require through inline C/C++.
  • Glbasic is using C++ compilers and will compile to C++.
  • FULL Glbasic Source Code is downloadable from glbasic website.
  • Internal standard targets is Windows 32bit and Windows 64bit.
Can im test a Demo version?
  • Yes you can, checkout the forums!

macOS Game Tests

GLBasic SDK - A Multiplatform BASIC Compiler tested on macOS.

GLBasic SDK - A Multiplatform BASIC Compiler is not natively supported on macOS. See below for potential ways you can play it that have been tested.

GLBasic SDK - A Multiplatform BASIC Compiler hasn't been tested yet on macOS.