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Ragdoll Dynamics is Untested on macOS

Untested

Ragdoll Dynamics has not yet been tested on macOS.

About Ragdoll Dynamics

Real-time Physics For Maya 2020

Animate like it's 1999, or leverage full-body dynamics to automate the vast majority of overlapping animation that even respond to changes in environment and interacts with other characters.

Ragdoll enables animators to work directly with live physics in their character rigs, at very little overhead and tight integration with kinematics.

You can steer a simulated character with regular keyframe animation, like the above where the blue provides target poses and the colorful ragdoll obeys.

The collision detection and constraints are stable and accurate enough to produce mathematical models, like this Reuleaux Triangle contraption.

You can use it for cloth too, any overlapping animation will do just fine.

Including the kind of overlapping animation taking place internally, like muscles, fat and tendons.

I could go on, but you should really try it for yourself. Enjoy!

macOS Game Tests

Ragdoll Dynamics tested on macOS.

Ragdoll Dynamics is not natively supported on macOS. See below for potential ways you can play it that have been tested.

Ragdoll Dynamics hasn't been tested yet on macOS.