Star-Wired is Untested on macOS
Star-Wired has not yet been tested on macOS.
About Star-Wired
A Game Design Capstone Project - By DePaul University Students!
After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware.
PHYSICS BASED CABLE GAMEPLAY!
Star-Wired is a whimsical, endearing, top-down puzzle game, with a focus on plugging in cables to power level mechanics! The cables can be pushed, tangled, pulled, wrapped around, and swung to complete circuits and open the exit door of each level.
DEV TEAM
Liv Baughman: art lead, environment, and 2D art
Maeve Butler: 3D art and animation
Brandon Ehrman: 3D art
Tyler Ackerman: level design and gameplay programming
Catherine Simmons: producer, social media manager
Kai Langevin: lead programmer
Jake Arthur: designer, prototype
SOUND TEAM
Beth Sawltz: sound design, music
Collin Wittlich: cutscene sound effects, music
macOS Game Tests
Star-Wired tested on macOS.
Star-Wired is not natively supported on macOS. See below for potential ways you can play it that have been tested.
Star-Wired hasn't been tested yet on macOS.