SZ2000 is Untested on macOS
SZ2000 has not yet been tested on macOS.
About SZ2000
SZ2000 is a pixel-looks RPG game set in a south town in the year of 2000.
You will play as a kid rabbit spending your 30 days summer holiday - hanging around the city and maintain a routine - you can explore the town, talk to townsfolk, strickly follow the daily code of conduct being a good rabbit? or get some buzz, take dreamlike trips, push the boundaries to dig out what is behind a series disappearance - or just don’t.
Explore freely, die often, and enjoy the life being a little rabbit.
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Features:
Seamless Open Map
- Explore an seamless open city map, from greasy Cantonese diners to echoing underground parking lot, from your non-stop talking friend Qiqi to the street dealer Master Huang, every corner and character has a story, and a secret.
Stomach & Bladder System
- Your little rabbit eats a lot! Daily life and bold adventures both take energy. Take good care of your bunny - don’t let him go starving, and make sure there’s a bathroom nearby when he overloads.
Death Fragments
- Danger lurks everywhere in town, and your rabbit will probably die - many times:) But failure is just part of the fun. And who knows.. maybe you’ll glimpse a deeper truth after death world in those parallels fragments?
Time System
- Time flows in SZ2000, just like the real world. Each day starts at the daycare or home, with 30 days to explore, rest well - adventure hard before the summer ends.
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Development:
In development.
Add SZ2000 to your Wishlist to stay updated !
We will also trying to update more devlogs about our process in story/arts/program, thank you for your support:)
macOS Game Tests
SZ2000 tested on macOS.
SZ2000 is not natively supported on macOS. See below for potential ways you can play it that have been tested.
SZ2000 hasn't been tested yet on macOS.