Tears of Viceroy is Untested on macOS
Tears of Viceroy has not yet been tested on macOS.
About Tears of Viceroy
-
ToV is a slow real-time / turn-based hybrid game, where turns (called ticks) end automatically. A typical game (called a campaign) takes a week or longer.
-
ATWAR (Advance Tick When All Ready) mode allows to advance ticks faster, making possible to play the whole campaign in one evening.
-
Rule-based diplomacy:
- Defense pacts with defensive wars auto-join
- Alliances with shared scan range
- Inter-bloc diplomacy (joins, expulsions, war declarations, peace proposals) resolved by vote
- Suzerainties with tributes and, well... vassals!
-
Campaign event notifications are sent to your mobile device (currently Android only), so you don’t need to check the game constantly or keep it running in the background.
-
No cheating – each client receives only the information it’s allowed to see.
-
Co-participation info shows which players in your campaign have played (or are playing) other campaigns together – helps detect multi-boxers.
-
Local tick control lets you review past ticks and preview future (predicted) ones – useful for analysis and planning.
macOS Game Tests
Tears of Viceroy tested on macOS.
Tears of Viceroy is not natively supported on macOS. See below for potential ways you can play it that have been tested.
Tears of Viceroy hasn't been tested yet on macOS.