macOS
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Void Protocol is Untested on macOS

Untested

Void Protocol has not yet been tested on macOS.

About Void Protocol

⌛CORE MECHANICS​

​Imprint System​​: Use a "Chronocamera" (Imprint Sphere) to ​​record/rewind​​ objects' states (position, switches, motion) and crack mind-bending puzzles!

​Mechanic Analogy​​: Think of it as a ​​temporal camera​​:

  • ​Snapshot (Imprint)​​: Target objects (doors, lasers, machinery) to save their current state (position, rotation, activation, etc.).
  • ​Review (Rewind)​​: Reload "temporal snapshots" to undo mistakes or forge new paths.

​Dynamic State Chains​​: Manipulate multi-object synergies (e.g., "1-switch controls 2 gates") and predict ​​chain reactions​​.
​Negation Rules​​: Rewinding a "recorded ON state" after disabling its controller triggers ​​logic inversion.

​🌀KEY FEATURES​


​🔮Minimalist Sci-Fi Aesthetics​​: Cyberpunk neon glows and industrial textures—zero visual clutter.
​⚙️Pure Mechanic-Driven Design​​: "No tutorials. No compromises." Progress from single-object puzzles to ​​temporal matrixes​​ with escalating complexity.
​🏆Speedrun & Strategy​​: Chase "Zero Imprint" achievements and claim the ​​SSS Chronoarchitect​ title.

macOS Game Tests

Void Protocol tested on macOS.

Void Protocol is not natively supported on macOS. See below for potential ways you can play it that have been tested.

Void Protocol hasn't been tested yet on macOS.