Z-Factor is Untested on macOS
Z-Factor has not yet been tested on macOS.
About Z-Factor
The player is offered two options: a Robinson simulator and a homeless person simulator.
If you select the <Island> item in the main menu, you get shipwrecked and find yourself in aworld destroyed by a zombie virus epidemic. To return home, you need to find and repair the teleportation station, for which you will have to live in the wild for several days. The hero must develop culinary, combat and scientific skills,and go from a stone axe to a modern weapon.
The main content of the gameplay is time and resource management. Any action takes time,the hero must drink, eat and sleep, and food products are subject to spoilage. In some locations there arerefrigerators, and culinary skills allow you to cook food with special addition, the character's abilities are affected by equipment items.
In the finale, the character returns to his hometown, where different rules of survival apply.
You can also start the game directly from the final location by selecting the <City> item in the menu.
This is essentially a homeless simulator with a wide variety of possible scenarios. The city is endless, filled with random finds and reproducible resources. However, you cannot make fires or pitch tents here. Everything you need is available for money, and the ways to earn money are quite varied. You can collect trash in trash cans, get a job, or pickpocket. In the latter case, there is a risk of going to jail, but this turn of events gives you the opportunity to start a new adventure. There is an opportunity to escape, but then you will have to survive in the wild and go through the mainstory from a non-standard point.
macOS Game Tests
Z-Factor tested on macOS.
Z-Factor is not natively supported on macOS. See below for potential ways you can play it that have been tested.
Z-Factor hasn't been tested yet on macOS.